GlyconVR
Incredible Custom Motion Capture In Seconds

Got a VR Headset?
*poof*
Now you have a Mocap suit.

   Imagine having your own high precision motion capture system that’s as easy to use as a video game, requires no additional setup, and that can instantly export BVH and FBX files. That’s what Glycon is.

Glycon uses your VR rig as a powerful motion capture platform, for games and animations. It mixes your movements with a full body IK system, and exports BVH and FBX files from that.
Glycon for All Systems
In D39, Glycon hits all platforms again

Got a VR Headset?
*poof*
Now you have a Mocap suit.

   Glycon for Everything: This version now supports Quest, Quest with Link, Oculus Rift, Oculus Rift-S, SteamVR, HTC Vive, and WMR

This version improves support for BVH and FBX exports, redoes the entire user experience, and puts more power and options at your fingertips. For more info, check out the video to the left.

PLEASE try it out FIRST!
SteamVR Demo - May 23
Oculus Desktop Demo - May 2
Oculus Quest Demo - April 9

Glycon for All Systems
In D39, Glycon hits all platforms again

Got a VR Headset?
*poof*
Now you have a Mocap suit.

   Glycon for all Oculus VR Systems: This version now supports Quest, Quest with Link, Oculus Rift, and Oculus Rift-S.

This version improves support for BVH and FBX exports, redoes the entire user experience, and puts more power and options at your fingertips. For more info, check out the video to the left.




Stop Everything! (or just stop recording)
In R37, Glycon got a new Stop Recording button. It's very nice.

Got a VR Headset?
*poof*
Now you have a Mocap suit.

   Here's the problem: See, you're recording. And you want minimal distractions while you're doing that. And you want to be able to trigger all of the hand gestures, but you don't want to accidentally trigger sitting down, or standing up, or reentering the room, when you meant to stop recording. Well now, there's a special button you can move around in space, and when you touch it, it stops recording.

Also, click here to download some of the example files I made while I was recording that video.
Finger tracking on Oculus Quest
Capture complex live recordings of your fingers. Without gloves. Your fingers, man!

Got a VR Headset?
*poof*
Now you have a Mocap suit.

   *Points Dramatically* If you've ever had to animate human hands, you know how much of a royal pain that is. Holy cow. And with Glycon and an Oculus Quest, well, it's ... it's nothing. It just works. Now you have hand and finger tracking. No gloves. No setup. Just put the Quest on and hit record. Boom. Done.

Glycon is incredibly easy to use. Here are a few tutorial and explanation videos that show you how...

Glycon Advantages

Hand Gestures
Unlike most mocap solutions, Glycon animations have hand gestures. Currently we support 4 gestures: point, open hand, pinch, and making a fist. And if you have Vive Knuckles or an Oculus Quest, you actually have full finger tracking, too!
It’s Fast.  So Very, Very Fast.
Glycon takes about 5 seconds to open, depending on your system. Once it’s on, you’re literally a click away from recording motion capture.
No Suit Required
Nothing to keep clean, no balls to lose, nothing to worry about ripping. No magnetic interference . You just use your headset and hand controllers. That means you can even record motion capture in your favorite undies.
Room Scale Tracking
If you have an Oculus Quest, HTC Vive, or third Oculus camera, you can move freely around your scene, and your location will also be added to the FBX file, making it trivial to record larger scale animations.
Exports Industry Standards FBX and BVH
Glycon exports text based FBX and BVH files. We go to great lengths to make sure our files are compatible with the final platform you’ll be using.Here's some example files, from 04/20


Requires Very Little Room
It uses your existing VR boundaries. This means you can just get to work recording mocap instead of needing a separate mocap area. It also means you can record new mocap while you’re sitting at your desk!
It takes a lot of work to be this easy. But if you're animating something by hand, Glycon can save you a ton of time. Here's where you can trade a few measly bucks for all that time you'll save.
Take it for a spin!
- Oculus Quest Demo
- Oculus Desktop VR Demo
- SteamVR, Vive, and WMR demo coming soon!

**This version does not save files.
You get every update of Glycon VR for Desktop as they come out.

Does not include Oculus Quest.

Cancel any time.

It's more expensive in the long run, but it's dirt cheap right now.
This version of Glycon  can be sideloaded on an Oculus Quest!

Until we are in the Oculus Store, this is the only way to use Glycon on a Quest

Now supports full finger tracking!
This gets you Glycon VR for Desktop and all updates for a year, plus the Oculus Quest side-load edition.
This covers the current version of Glycon, the Quest version, all future versions of Glycon, and all of our upcoming Glycon offshoot products, for a fraction of the price you’d pay for a motion capture suit!